Wednesday, January 4, 2012

Star Trek Online Omega Suit from some time ago.

Wednesday, April 6, 2011

Made a bunch of progress on the mask.. still a bit more to go, the back is still gooey and the front needs another level of resolution... plus the tusks, and bells.

Sunday, April 3, 2011

finished the low poly for the mask. will unwrap it and sculpt it before doing the same to the monkey, then the clothes. then hair and texturing.

Friday, April 1, 2011


more mask ideas.. before jumping in..
i'll see how i feel about them tomorrow and then just go with something lol.. i have a hunch it'll be the bottom one maybe.

Thursday, March 31, 2011


normal map applied to low poly, in pose.
did a ton of work on it today. The sculpt is almost final, another day to iron anything i missed or places i was too tired to give full attention.

then bake, and hopefully it looks good on the low poly - i don't think it will look terrible.

....and thats only about half way through this piece i think - so much to go :O

Wednesday, March 30, 2011




Finally started the sculpt. First pass - i think its going well. Haven't really touched the hands or feet at all yet.

forget that last concept too.. i totally figured it all out to about 85%.. won't share yet, but it makes perfect sense now in my head.