skip to main
|
skip to sidebar
Portfolio
Monday, December 13, 2010
Star Trek Online
Some characters and ships from Star Trek Online.
Ships are <8000 triangles and are modeled and unwrapped to use an atlased texture map used for many other ships.
Characters are <5000 triangles.
Moscvich
Personal work.
11109 triangles - 1024x1024 map
Completed in 2 weeks
Mi6 Helicopter
Personal work.
11530 triangles - 4096x1024 map
Completed in 2 weeks.
Big Daddy
Spaceship based on concept by Marc Gabbana.
12767 triangles for low-poly.
2x2048 texture maps.
over 3m triangles for high-poly.
Completed in 3 weeks.
Concept art for Sony Home, Farcry Space.
Used white boxed geometry for perspective.
Completed in 2 days.
Sony Home - Smugglers Den
Environment art for Sony Home.
Completed in 3 weeks.
I didn't do the couches, some of the artifacts, the swordfish, the rifles, any of the paintings/illustrations, or the character.
Sony Home - Back Room
Environment work for Sony Home.
Completed in 1 week.
I didn't do the big crate, carpet, or any of the illustrations/paintings.
Sony Home - Uncharted Space
Environment work for Sony Home.
Under 100k triangles.
All textures painted from scratch - no photo sourcing.
Completed in 2-3 weeks.
I didn't do the chairs, little coffee table, some of the artifacts on the shelf, and any of the paintings.
Alley
60216 triangles.
All textures painted from scratch - no photo sourcing.
Completed in 7 days.
Newer Posts
Home
Subscribe to:
Posts (Atom)
Blog Archive
►
2012
(1)
►
January
(1)
►
2011
(45)
►
April
(3)
►
March
(13)
►
February
(17)
►
January
(12)
▼
2010
(9)
▼
December
(9)
Star Trek Online
Moscvich
Mi6 Helicopter
Big Daddy
Concept art for Sony Home, Farcry Space.Used white...
Sony Home - Smugglers Den
Sony Home - Back Room
Sony Home - Uncharted Space
Alley